public class PlayerGUI extends CustomGUI
Constructor and Description |
---|
PlayerGUI(java.lang.String name,
int size,
Config cm,
Language lang) |
Modifier and Type | Method and Description |
---|---|
void |
addItem(java.lang.String itemPath,
java.lang.String langPath) |
void |
addItemStack(java.lang.String itemPath,
java.lang.String langPath,
org.bukkit.inventory.Inventory inv,
boolean selected,
boolean permission) |
static void |
createItem(Config cm,
java.lang.String itemPath,
org.bukkit.Material material,
int data,
int amount,
int slot,
boolean enchanted,
java.lang.String name,
java.util.List<java.lang.String> lore,
java.lang.String langPath,
java.lang.String permission) |
static org.bukkit.inventory.ItemStack |
createItemStack(java.lang.String name,
boolean enchanted,
java.util.List<java.lang.String> lore,
org.bukkit.Material material,
int data,
int amount) |
void |
open(org.bukkit.entity.Player p)
Available placeholders {player}, {status}
|
static void |
setupGUI(Config cm,
java.lang.String path,
java.lang.String name,
java.lang.String displayName,
int size) |
getCm, getDisplayName, getLang, getName, getSize, setDisplayName
public void open(org.bukkit.entity.Player p)
public void addItem(java.lang.String itemPath, java.lang.String langPath)
public void addItemStack(java.lang.String itemPath, java.lang.String langPath, org.bukkit.inventory.Inventory inv, boolean selected, boolean permission)
public static void createItem(Config cm, java.lang.String itemPath, org.bukkit.Material material, int data, int amount, int slot, boolean enchanted, java.lang.String name, java.util.List<java.lang.String> lore, java.lang.String langPath, java.lang.String permission)
public static void setupGUI(Config cm, java.lang.String path, java.lang.String name, java.lang.String displayName, int size)
public static org.bukkit.inventory.ItemStack createItemStack(java.lang.String name, boolean enchanted, java.util.List<java.lang.String> lore, org.bukkit.Material material, int data, int amount)